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Ěll Actors: Adjusted actor flags and species to prevent infighting StealthMonsters.txt: Notated-out SuicideBomber stealth actor. Player.txt: Updated Land: state to RC9 and removed A_GiveInventory("IsFloating", 1) from SubMGIsJumping state. ĝecorate.txt: Notated SuicideBomber out from inclusion (finds it annoying). SNDINFO.txt: Removed SuicideBomber, Shadow, Fleshspawn, Trite, Wraith, Satyr, Pyrodemon, HS, SmokeMonster, and Incarnate lines
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Added in missing filepaths and corrected the naming format for brightmaps Removed non-existant TerminatorBlaster, RedStar, RedGrenade, GrenadeBlast, TerminatorPuff, and CyberAttack2 actors GLDEFS.txt: Removed SuicideBomber, Shadow, Fleshspawn, Trite, Wraith, Satyr, Pyrodemon, HS, SmokeMonster, and Incarnate lines StealthMonsters.txt: Removed SuicideBomber, Shadow, Fleshspawn, Trite, Wraith, Satyr, Pyrodemon, HS, SmokeMonster, and Incarnate lines -SmokeMonster.txt: Deleted (Brutal Heretic) Moved RiotShieldDrop into WeaponDrops.txt RiotSergeant.txt: Changed EmptyPistolClipSpawn to Empt圜lipSpawn (same exact thing) -Pyrodemon.txt: Deleted (Brutal Heretic) -Incarnate.txt: Deleted (Brutal Heretic) -Fleshspawn.txt: Deleted (Brutal Heretic) ĜhainsawZombie.txt: Changed DropItem to ChainsawSpawnerDropped ěruiserDemon.txt: Added SeeSound "vile/firecrkl" to BruiserFire projectile
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ĚSGGuy.txt: Changed drop from AssaultShotgunSpawner to AssaultShotgun (does the same thing) Ěracnorb.txt: Changed properties to be similar to a cacodemon Moved RiotShieldDrop from RiotSergeant into WeaponDrops and set it to spawn the PistolSpawner & an ArmorShard Removed unnecessary EmptyPistolClipSpawn and AssaultShotgunSpawner actors WeaponDrops.txt: Added ChainsawSpawnerDropped actor for ChainsawZombie (no EvidenceCheckerChainsaw spawn) TomtefarsCompat.txt: Removed Trite actor
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ĝecorate.txt: Removed SuicideBomber, Shadow, Fleshspawn, Trite, Wraith, Satyr, Pyrodemon, HS, SmokeMonster, and Incarnate lines Decorate.txt: Reimplementation of Satyr in works.
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